Digital Tutors - mental ray Production Shaders in Maya
English | RMVB | RV40 776x640 | MP3 64 Kbps | RS & HF | 219 MB
Genre: Video Training
In this course we will learn how the mental ray Production Shaders can be used to take our Maya renders to a new level of realism and efficiency.
Topics include rendering instantaneous motion blur using the mip_motionblur node, using the mip_card_opacity node to render accurate depth and normal passes, re-rendering portions of our images using the mip_render_subset node, compositing our 3D objects into live-action environments using the mip_cameramap, mip_matteshadow, and mip_mirrorball nodes, as well as many other mental ray Production Shaders found within Maya.
Runtime:1 hrs. 30 min.
Software Requirements:
Maya 2008 and higher
Release Date:
12/10/2009
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_http://www.digitaltutors.com/09/training.php?cid=199&pid=249
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